[PDF.33jj] Complete Maya Programming Volume II, Volume 2: An In-depth Guide to 3D Fundamentals, Geometry, and Modeling (The Morgan Kaufmann Series in Computer Graphics)
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Complete Maya Programming Volume II, Volume 2: An In-depth Guide to 3D Fundamentals, Geometry, and Modeling (The Morgan Kaufmann Series in Computer Graphics)
[PDF.vb57] Complete Maya Programming Volume II, Volume 2: An In-depth Guide to 3D Fundamentals, Geometry, and Modeling (The Morgan Kaufmann Series in Computer Graphics)
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| #1604556 in Books | David Gould | 2005-08-19 | 2005-06-20 | Ingredients: Example Ingredients | Original language:English | PDF # 1 | 9.25 x1.47 x7.52l,2.71 | File type: PDF | 744 pages | Complete Maya Programming Volume II Volume 2 An In depth Guide to 3D Fundamentals Geometry and Modeling The Morgan Kaufmann Series in Computer Graphics||0 of 0 people found the following review helpful.| Procedural Modeling 101|By Raphael Tobar|Having the first volume helped in learning Maya's programming language on a general level, this book moves deeper into the fundamental building blocks of polygons, nurbs, and subdivision surfaces. The book is dense for the non-technical person, but gives you an explanation of the components of each type of geometry, and refers to other s||"A great follow-up to Volume I! Volume II is an in-depth guide to the mathematical and geometric concepts indispensable to advanced Maya programmers." -Larry Gritz, Exluna/NVIDIA|From the Back Cover||David Gould's a
David Gould's acclaimed first book, Complete Maya Programming: An Extensive Guide to MEL and the C++ API, provides artists and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his new book David offers a gentle, intuitive introduction to the core ideas of computer graphics.
Each concept is explained progressively and is fully implemented in both MEL and C++ so that an artist or ...
You easily download any file type for your gadget.Complete Maya Programming Volume II, Volume 2: An In-depth Guide to 3D Fundamentals, Geometry, and Modeling (The Morgan Kaufmann Series in Computer Graphics) | David Gould. I really enjoyed this book and have already told so many people about it!