[PDF.16hw] Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law
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Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law
[PDF.lf85] Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law
Computer Games and Virtual Ross Dannenberg, Steve Mortinger, Roxanne Christ, Chrissie Scelsi, Farnaz Alemi epub Computer Games and Virtual Ross Dannenberg, Steve Mortinger, Roxanne Christ, Chrissie Scelsi, Farnaz Alemi pdf download Computer Games and Virtual Ross Dannenberg, Steve Mortinger, Roxanne Christ, Chrissie Scelsi, Farnaz Alemi pdf file Computer Games and Virtual Ross Dannenberg, Steve Mortinger, Roxanne Christ, Chrissie Scelsi, Farnaz Alemi audiobook Computer Games and Virtual Ross Dannenberg, Steve Mortinger, Roxanne Christ, Chrissie Scelsi, Farnaz Alemi book review Computer Games and Virtual Ross Dannenberg, Steve Mortinger, Roxanne Christ, Chrissie Scelsi, Farnaz Alemi summary
| #3432697 in Books | AMERI | 2011-07-16 | Original language:English | PDF # 1 | 9.31 x.60 x6.12l,.90 | File type: PDF | 270 pages | |
This book explores and discusses how to obtain traditional intellectual property law rights in the non-traditional settings of video game and virtual world environments, and serves as a primer for researching these emerging legal issues. Each chapter addresses: end user license agreements; copyrights, patents, trademarks; and trade secrets, as addressed by U.S. law. It also covers international legal issues stemming from the multi-national user-base and foreign operation...
You easily download any file type for your gadget.Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law | Ross Dannenberg, Steve Mortinger, Roxanne Christ, Chrissie Scelsi, Farnaz Alemi. Which are the reasons I like to read books. Great story by a great author.