[PDF.50na] Death by Video Game: Danger, Pleasure, and Obsession on the Virtual Frontline
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Death by Video Game: Danger, Pleasure, and Obsession on the Virtual Frontline
[PDF.ku65] Death by Video Game: Danger, Pleasure, and Obsession on the Virtual Frontline
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| #251090 in Books | Melville House Pub | 2016-06-21 | 2016-06-21 | Original language:English | PDF # 1 | 8.80 x1.00 x6.10l,1.25 | File type: PDF | 272 pages | Melville House Pub||1 of 1 people found the following review helpful.| An objective view on gaming|By Marcy Butler|Bought this for my 15 year old who is a video game addict. I hoped it would present some real world stories about the pluses and minuses of gaming. He liked it a lot and shared random stories from the book now and then. He said there was a good balance of insight in both directions. Good enough for me.|1 of 3 people found the followi||“Parkin has a deft sense of the ways that video games appeal to and satiate the longings of the spirit...Death by Video Game offers an excellent sociocultural study of the 21st century’s quintessential art form.” —Th
"The finest book on video games yet. Simon Parkin thinks like a critic, conjures like a novelist, and writes like an artist at the height of his powers—which, in fact, he is." —Tom Bissell, author of Extra Lives: Why Video Games Matter
On January 31, 2012, a twenty-three-year-old student was found dead at his keyboard in an internet café while the video game he had been playing for three days straight continued to flash o...
You easily download any file type for your device.Death by Video Game: Danger, Pleasure, and Obsession on the Virtual Frontline | Simon Parkin. I was recommended this book by a dear friend of mine.