| #1173419 in Books | Example Product Brand | 2007-08-12 | Ingredients: Example Ingredients | Original language:English | PDF # 1 | 9.65 x1.72 x7.75l,3.80 | File type: PDF | 1008 pages||1 of 1 people found the following review helpful.| Where is the sample code?|By Joel P. Croteau|The book is awesome, but I bought the kindle edition, and I cannot find any of the sample code, which is invaluable for properly using the book. It doesn't seem to be for download from nVidia either. The link given is broken, and finding the GPU Gems online copy on their website, I can't find a working link for sample code anywhere.|About the Author||Hubert Nguyen, Manager of Developer Education at NVIDIA, is a graphics engineer who worked in the NVIDIA Demo Team before moving to his current position. His work is featured on the covers of GPU Gems (Addison-Wesley, 2004) and
“The GPU Gems series features a collection of the most essential algorithms required by Next-Generation 3D Engines.” —Martin Mittring, Lead Graphics Programmer, Crytek
This third volume of the best-selling GPU Gems series provides a snapshot of today’s latest Graphics Processing Unit (GPU) programming techniques. The programmability of modern GPUs allows developers to not only distinguish themselves from...
You can specify the type of files you want, for your gadget.GPU Gems 3 | Hubert Nguyen. Just read it with an open mind because none of us really know.