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Programming Microsoft® DirectShow® for Digital Video and Television (Developer Reference)

Mark Pesce D.




[PDF.ep99] Programming Microsoft® DirectShow® for Digital Video and Television (Developer Reference)

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 | #1545008 in Books |  Microsoft Press |  2003-04-23 | Original language:English | PDF # 1 |  9.00 x1.39 x7.38l,1.90 | File type: PDF | 414 pages

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||1 of 1 people found the following review helpful.| Microsoft stuff is always very complicated, and this book didn't help my project much.|By Zoran Lazarevic|Microsoft stuff is always very complicated, and this book didn't help my project much.Partly, the reason is that Microsoft can't make anything simple. But another part is that this book is not very practical since every software maker has its own implementation which fights|About the Author|
|Mark Pesce has been an engineer for nearly a quarter of a century and is the coinventor of VRML and the author of numerous books, including VRML: Browsing and Building Cyberspace, and The Playful World: How Technology Is Transforming Our I

From desktop to television screen, deliver broadcast-ready digital video with DirectShow—the Microsoft DirectX streaming API integrated in the Windows operating system. Digital video expert and VRML creator Mark Pesce walks you through core DirectShow capabilities for capturing, editing, and rendering media—demonstrating basic to advanced techniques for producing studio-quality results. Whether you’re looking to add simple playback to an applica...

You can specify the type of files you want, for your gadget.Programming Microsoft® DirectShow® for Digital Video and Television (Developer Reference)   |  Mark Pesce D.. Just read it with an open mind because none of us really know.

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